The all-in-one platform to create, publish, and earn โ from any device. Built for indie creators who refuse to ask permission.
Independent creators and studios face the same wall โ fragmented tools, gatekeepers, slow pipelines, and no direct path to revenue.
Traditional AAA pipelines take 3โ5 years and millions of dollars to deliver a single project. Solo creators can't compete.
Blender, Premiere, Unity, Figma, Notion โ no single system connects creation to distribution. Context-switching kills momentum.
Creators hand their work to platforms that keep 70โ90% and control who gets paid. The gatekeeper always wins. Until now.
YumPop gives every creator โ solo or studio โ a complete end-to-end system to build AAA-quality projects, collaborate in real time, sell assets, and earn monthly revenue. All from a single platform.
The creator economy, streaming, and indie game markets are converging into one massive opportunity. We're positioned at the intersection of all three.
Three phases. Creator-led growth. Every user is a distribution channel. Every project published on YumPop is a billboard for the platform.
Partner with 50 top film & game design programs. Students become long-term users and advocates.
"Made with YumPop" watermarks on exports create viral organic reach across TikTok, YouTube and X.
HELIX, YCombinator, Creative Destruction Lab โ warm intros to creator-economy investors.
Sponsor and exhibit at GDC, Tribeca, TIFF to reach decision-makers in the creator economy.
Multiple compounding revenue streams. Platform earns less so creators earn more โ and that's exactly the point. Creator success IS platform growth.
Every competitor solves one piece of the puzzle. YumPop owns the entire board โ from first idea to final payout.
| Feature | YumPop | Unity / Unreal | Adobe CC | Itch.io | Patreon | Vimeo OTT |
|---|---|---|---|---|---|---|
| Integrated Studio Suite | โ | โ | โ | โ | โ | โ |
| Built-in Streaming Platform | โ | โ | โ | โ | โ | โ |
| Asset Marketplace | โ | โ | โ | โ | โ | โ |
| Game Publishing (multi-platform) | โ | โ | โ | โ | โ | โ |
| Creator Owns IP | โ | โ | โ | โ | โ | โ |
| Revenue Split (Creator %) | 70% | 60% | N/A | 90% | 80% | ~50% |
| AI-Assisted Production | โ | โ | โ | โ | โ | โ |
| No-Code / Browser-Based | โ | โ | โ | โ | โ | โ |
| Monthly Passive Income | โ | โ | โ | โ | โ | โ |
| Single Project File (all formats) | โ | โ | โ | โ | โ | โ |
Competitors force creators to stitch together 10+ tools, give up their IP, or accept a 10โ40% payout. YumPop collapses the entire creation-to-cash pipeline into one place.
YumPop isn't a product built by a boardroom. It's the platform a working creative wished existed โ and then built himself.
Two decades at the intersection of art, technology, and entrepreneurship. Anthony's path began with classical animation training at Max the Mutt and Mercury Filmworks, where he worked as a Digital Ink & Paint Artist before co-creating work for IMAX. He went on to found 6iX Studios in 2010, building a multidisciplinary creative practice that spans game design, UI/UX, illustration, and digital media production.
As founder of Imaginix, he secured three rounds of angel funding across multiple platforms โ proving he can build products investors believe in. Today, Anthony is completing advanced Game Design studies at Toronto Film School while simultaneously building YumPop: a direct response to every broken tool, exploitative platform, and gatekeeping system he has personally faced as a working indie creator.
"I spent years stitching together Blender, Premiere, Unity, Notion, Figma โ switching context every hour, losing momentum, then handing my finished work to a platform that kept 80% of the money. YumPop is what I always needed. Now I'm building it for everyone else who's been in that same position." โ Anthony Redoblado, Founder
Founder Anthony Redoblado will be taking YumPop to the stage at Seneca College's HELIX Accelerator End of Semester Pitch Day โ competing for financial prize funding in front of investors, mentors, and industry judges. Come watch, connect, or invest on the spot.
We're raising a pre-seed round to fund core Studio development, Media platform launch, and the first 500 founding creators. Join us at the beginning.